Nintendo ES

And out of left field, it's Nintendo! Never saw this one coming, did you?

The folks at OSNews have unearthed an interesting, not well-known discovery: Nintendo has released the "Nintendo ES" operating system, and not only that, but under an entirely free and open-source license.

The OS is written in C++, runs EMCAScript (JavaScript), uses Cairo for rendering, and as of recently, can run Squeak, a Smalltalk programming language implementation.

The official website includes screenshots, news, and some specifications, although it is all in Japanese. Google can come in handy.

The following screenshot is Squeak running on N-ES, virtualized with QEMU:

nessqueak.jpg

This project from Nintendo R&D is in very early development, but it could have a great amount of potential. No specifics are available as to what it can be used for or why it even exists, but we can only speculate. A Wii development kit? Unlikely, but possible.

"We propose an extensible component operating system architecture in which an operating system kernel uses reflection to process C++ pure virtual function based system calls and upcalls to provide a unified programming environment for application, server, and kernel development. We found that we could even develop file subsystems and a TCP/IP protocol stack on an existing operating system based on this architecture."

Avatar for jacob Jacob Peddicord - http://jacob.peddicord.net/

Jacob is a web developer, student, and programmer from Ohio. He is a staff member at the Ubuntu Forums and is most likely a fanboy of the distribution. He loves to write in code and words, play video games, and rant about topics most would have abandoned long ago. Jacob uses GNOME and is never seen running stable software, much to the demise of his laptop.

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Discussion: Nintendo ES

  1. # Posted on 06 December 2007 at 08:15 AM

    [...] Nintendo goes Open Filed under: News, Technology — 0ddn1x @ 2007-12-06 15:15:25 +0000 http://fosswire.com/2007/12/04/nintendo-es/ [...]



  2. # Posted on 21 December 2007 at 03:26 PM

    [...] [via FOSSwire] [...]



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